PF23: MVP

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PF23: MVP

Postby NBryant » Fri Sep 23, 2022 1:31 pm

I will be in the minority here but even realizing that feel the need to express an opinion that I have no doubt others that follow the CF and PF franchises feel. DDSPF incorporating a "Path to the MVP" is a waste of resources and time and a seems as if it wwould be a disappointment. Sure, some will find it to be interesting, for awhile, but the heart of this game has been in its journey as a GM/Head Coach. The challenge of using your resources to compile an organization that can challenge to be a playoff team or ultimately win a title. To be able to develop your franchise not just for one season but for multiple seasons.

The PF franchise needs to evolve to what its market is and that is primarily a multi-player coaching style system in a league setting with the ability to have a strong single player experience. Examples would be:

- to develop changes to aid league commisioners in the creation and execution of their leagues by adding tools that can be used to simplify their processes and allow them to better focus on developing thier league. There just seems to be a lot of work involved and a streamlined process would help move that forward. The intent would be to promote more league play which would thereby translate into games sales as more players become involved.
- to enhance a representative financial system that will actually challenge a player other then the system in place now that for the most part is flatlined.
- instead of trying to develop a "player" pathway (a low level version of Madden) do soemthing unique with both your franchises, CF and PF. Develop a path/journey one can take through the coaching ranks. A possible move from the college ranks fron OC or DC to HC then recieve offers to take control of a PF team for a CF > PF universe. As a stand alone PF experience have a character creation system to create a potential OC or DC, or even HC, and see if a team offers you a job. From there develop your character until you are considered for a HC postion. Or even getting fired as an HC and then maybe offered an OC or DC position. Just seems a path like this would be more attractive to a large part of the community and would seriously be unique.

Look, I know this won't be well received by most. I know that there will be some that want to rip into it. That's fine. I just come from the outside as one that has long had a dream of having a game system that carries with it a true representation of both college and professional football as is expereinced in the American college and professional system. One that not only challenges a roster development but includes those secondary functions that bring it all together. Location, market, facilities, roster, system, etc. all coming together to not only create an enhanced player experience but one that also requires all of the primary and secondary requirements to come together to create a winning team and potential dynasty. Something that is much more cerebral and challenging.

At the end of the day I will continue to wish the Wolverine team the best and continued success and will more then likely make a purchase and enjoy the current experience while I dream.
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Re: PF23: MVP

Postby Gabe778 » Wed Sep 28, 2022 3:20 am

Absolutely agree, why not expand the coaching features instead of starting a new mode. The basketball games are great in that aspect, start as a coord/asst and work your way up, as well as there being no real defensive attributes outside of tackling. Why isn't there a coverage (man or zone) rating yet? Or a block shed rating for LB/DL? Something to make defensive players more unique
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Re: PF23: MVP

Postby AKH » Thu Sep 29, 2022 1:15 pm

You are both entitled to your opinions. But we have this discussion every release.
So again, You like some things. Other users like other things.
Also: the users who only ever play singleplayer outnumber the MP users by a factor of 10-20 (at least, I dont have the actual numbers).
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