Roster Template Files

Re: Roster Template Files

Postby markprior22 » Fri Nov 24, 2017 6:12 pm

Gary Gorski wrote:
markprior22 wrote:I'm still having issues. I select the custom option, click on ratingsimport and teams30. Game still defaults to fictional team names, courts, owners (these are all things I updated in the teams30 file). I imported the graphics mod also but, as I said above, it doesn't automatically pick those things up either. I can go in and change the courts, etc but I thought the whole point of the file was to do this automatically.


I don't understand what you mean by clicking on teams30? Teams30 should not be its own file - it should be part of whatever roster mod file you are using (sounds like ratingsimport.mdb)


My mistake. Was trying to recreate steps from memory. You are correct, I click on ratingsimport and go from there. The fields I have modded (and I have double checked that it is the correct file and changes have been saved) just aren't showing.
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Re: Roster Template Files

Postby rawr123456787654 » Sat Nov 25, 2017 10:55 am

MDPlus is a must! I've messed around with other database editors and have yet to find one that works with this game as effectively. Small note, sometimes line changes won't save until you've edited another line (could not tell you why) so if edits don't seem to be occurring, try going to another line and just re-entering the value (ie if you edited someone and the guy below him has 89 B-IQ then just re-enter 89 in that box).
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Re: Roster Template Files

Postby Gary Gorski » Sat Nov 25, 2017 1:52 pm

markprior22 wrote:
My mistake. Was trying to recreate steps from memory. You are correct, I click on ratingsimport and go from there. The fields I have modded (and I have double checked that it is the correct file and changes have been saved) just aren't showing.


Do me a favor, zip up your edited roster file and email it to support-at-wolverinestudios-dot-com and we will run it and see what happens
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Re: Roster Template Files

Postby markprior22 » Sat Nov 25, 2017 3:14 pm

Sent...thanks Gary.
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Re: Roster Template Files

Postby Your_Imaginary_Friend » Sun Nov 26, 2017 5:16 pm

I have edited the "TeamName" element on the "Teams30" tab on both the databases used to start a 2017 game. No matter which one I use to generate the league, the teams do not start with the real nicknames. Indeed the selection list in the game generation never changes from the fictional nicknames included with the game. I thought I would save myself time, however I have wasted a couple of hours trying to get these nicknames correct instead of having to edit the real names in every time.

What am I doing wrong?
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Re: Roster Template Files

Postby markprior22 » Sun Nov 26, 2017 5:27 pm

Did you select "custom league" when setting up your game?

Did you download version 1.2? I know there were some issues with 1.1 with regard to roster file imports.
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Re: Roster Template Files

Postby Your_Imaginary_Friend » Sun Nov 26, 2017 8:50 pm

Yes, I selected custom league. I did not notice the verison 1.2 so I updated to that and tried again. Still no luck. Everything works as intended except for the nicknames. The list is still that of the fictional names. When I change the names, save, exit the game and restart it, it works. Only the nicknames aren't working properly.
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Re: Roster Template Files

Postby Your_Imaginary_Friend » Sun Nov 26, 2017 10:09 pm

And now it is working as intended. My deduction is that I had to save one new league after I upgraded to ver 1.2. Anyway, thanks for the prompt response and fixes.
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Re: Roster Template Files

Postby Lalblc » Mon Dec 04, 2017 3:08 pm

When I try to edit something it wont let me it keeps saying this recordset is not editable why is that ?
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Re: Roster Template Files

Postby Gary Gorski » Tue Dec 05, 2017 8:32 pm

What program are you using to edit the file?
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