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Re: What's New For DDS: Pro Basketball 2018

PostPosted: Mon Oct 16, 2017 12:20 pm
by vonhayes
1. When is this available for purchase? 2. Is it available for MAC? Thanks!

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Tue Oct 17, 2017 2:30 pm
by rawr123456787654
Quick clarification q for importing stuff; if I restart a historical replay now could I import it and continue on from whatever year I'm at after release? And could we do things like enable the European league if we'd had it disabled in 2017?

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Tue Oct 17, 2017 5:22 pm
by Lalblc
When is the release date ?

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Tue Oct 17, 2017 10:35 pm
by Gary Gorski
Not available for Mac - release info coming soon - no you cannot change the settings that the league was created with on an imported league but you will be able to continue on a historical league or any other league as long as you are importing before the scheduling portion of the season

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Fri Oct 27, 2017 12:48 am
by rawr123456787654
Likely way too last minute to add but I just had a cool idea for a feature, maybe in newer versions. Would there be a way to do "Arena Stats"? Could show a team's overall win/loss record at home, maybe things like longest winning streak/losing streak, highest amount of points, assists, etc accomplished in the arena (either by the home team or in the case of places like Toronto, other players like Lebron) and things like that. Could be especially cool if you could find a way to retire arena's for when newer ones are built, thus solidifying the legacy forever kind of thing. Just a random thought! Pumped for the new game, trailer looked great :).

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Mon Nov 06, 2017 8:28 pm
by Sawyer
Maybe its not to late to place a wish (at least for an update).
If you analyze older simulated drafts, there is (nearly) always a straight forward decreasing player potenzial with lower draft positions. Of course, the potenzial should decrease with lower draft positions, but not that straight forward. It should also happen, that a lower drafted player, decrease (unexpected) massive in future and become a future all star. I know that the showed potenzial can change after time, but over/underrated players happen much to less. This leads to a situation, that a good draft position leads automatically (if you scouted ok) to a potenzial good player. And when you have a very good or bad potenzial player, he nearly always stay like this. You could make small changes at the development system of the players or you could only simply make the showed potenzial skill (which you and your opponents see and make decitions based on them) less excact or a bit of both.
In the end, it would be an important step forward to an even more realistic basketball simulation. You are on a great way, but you have to focus more on the weak parts of the game.

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Sat Nov 11, 2017 11:30 pm
by rawr123456787654
Can't pre-order til next week, got some pre-holiday expenses to take care of so I haven't been able to check out the last beta build. One small question- are historically accurate coaches back in the game? I recall them in 2016 but they didn't make the cut last year. And on that note, if it's an easy thing to adjust, could you try to set it so that when a coach retires they don't leave the win/loss/playoffs tally? Pumped up, tournament previews look sweet!

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Fri Nov 17, 2017 6:04 am
by Gabe778
You've got me sold! lol. And I love the importing option, I've got a league in year 13 I want to keep rolling.

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Sat Nov 18, 2017 7:18 pm
by beatle
Where are the NBA players? They are all fictional in the beta?

Re: What's New For DDS: Pro Basketball 2018

PostPosted: Sun Nov 19, 2017 10:34 am
by Gary Gorski
We announced earlier this year that we were going to open up the rosters to the community going forward so that the community can update them, edit them, share them and have it become a much more flexible option for everyone. As mentioned in the beta thread there will be mod files available for download for both the rosters and historical data when the game is released.