by brooks_piggott » Mon Jul 15, 2019 11:09 pm
The finances are set to a reasonable default where teams normally have cap room, but not enough that they can overpay everyone. I recommend staying with the defaults until you decide how you want your league to go. If you want contracts to go higher to give a bigger spread you would increase the salary cap and increase the max salaries for various players. If you want lower contracts, you would do the opposite. If you want to change the difficulty to keep a bunch of stars you may lower the cap but keep the max contracts higher so teams couldn't hoard them. There really isn't a guide for this kind of thing because people tend to play with the numbers to get the behavior they want. Maybe other folks in the community can chime in with what they use and why.