Direct Me to Custom Plays Offered for DDSPF2020
Posted: Tue Feb 04, 2020 9:16 am
Hello -
I am on the lookout for some new custom plays available/shared by users on the forum here or elsewhere for DDSPF2020...I love the game, def the best vers yet and clearly headed in the right direction, and with some additional good plays I can see the game really shining. I think it's at a point now where the onus is starting to shift to us; we have the play maker functionality now, I haven't messed with it really at all, but that's more a testament to how engrossing all of the other features, both new and old, are.
So yeah, we've been given a great overall game, its starting to be up to us to use it to its full potential.
Looking for any and all new plays, here's some specifics; I may just hunker down one of these days and try to create some of these on my own, but it'd be great if I didnt have to lol! Love to call a good game, not so excited about creating the plays...only do it if I absolutely have to...
1) QB Runs - I haven't found really any success at all with called QB Runs - literally the ONLY yardage I've seen my QBs get rushing for a game is from scrambling/broken plays...esp as the game truly is evolving now in the NFL to consisting almost more of QBs who can gain some ground rushing than traditional drop-back guys(though I don't care what anyone says, there will ALWAYS be plenty of room for guys like Drew Brees, not that there are anymore Drew Brees out there but you get my gist I'm sure; there's so many reasons why this is true, one of the biggest being, counter to what you would assume, running qbs typically get sacked a lot more than dropback guys...)
2) Better inside runs - most of the time, I know that calling a dive or inside run is tantamount to a give up playcall...I almost primarily call them simply as window dressing so the game play by play looks more realistic; I don't know if this is some limitation in the game engine, but I tend to think it's merely that someone needs to mod/create better inside running plays that work within the framework of how the game works...
3) Better Fly Patterns/Passes - this might also be simply a limitation of game engine, but if possible, I would like to see some plays that feature a straight drop back then *BOOM* deep throw down the sideline (a "Randy Moss" play if you like)
4) Timing Passing - this relates to #3 above, if possible, Id like to see more West Coast style passing, ie passing plays primarily run as timing patterns, where the qb drops back seven stops and *BOOM* ball immediately released, ie as soon as the foot plants on that 7th step, the ball is out and to the receiver just reaching the top of his route..
5) Hail Mary
I am on the lookout for some new custom plays available/shared by users on the forum here or elsewhere for DDSPF2020...I love the game, def the best vers yet and clearly headed in the right direction, and with some additional good plays I can see the game really shining. I think it's at a point now where the onus is starting to shift to us; we have the play maker functionality now, I haven't messed with it really at all, but that's more a testament to how engrossing all of the other features, both new and old, are.
So yeah, we've been given a great overall game, its starting to be up to us to use it to its full potential.
Looking for any and all new plays, here's some specifics; I may just hunker down one of these days and try to create some of these on my own, but it'd be great if I didnt have to lol! Love to call a good game, not so excited about creating the plays...only do it if I absolutely have to...
1) QB Runs - I haven't found really any success at all with called QB Runs - literally the ONLY yardage I've seen my QBs get rushing for a game is from scrambling/broken plays...esp as the game truly is evolving now in the NFL to consisting almost more of QBs who can gain some ground rushing than traditional drop-back guys(though I don't care what anyone says, there will ALWAYS be plenty of room for guys like Drew Brees, not that there are anymore Drew Brees out there but you get my gist I'm sure; there's so many reasons why this is true, one of the biggest being, counter to what you would assume, running qbs typically get sacked a lot more than dropback guys...)
2) Better inside runs - most of the time, I know that calling a dive or inside run is tantamount to a give up playcall...I almost primarily call them simply as window dressing so the game play by play looks more realistic; I don't know if this is some limitation in the game engine, but I tend to think it's merely that someone needs to mod/create better inside running plays that work within the framework of how the game works...
3) Better Fly Patterns/Passes - this might also be simply a limitation of game engine, but if possible, I would like to see some plays that feature a straight drop back then *BOOM* deep throw down the sideline (a "Randy Moss" play if you like)
4) Timing Passing - this relates to #3 above, if possible, Id like to see more West Coast style passing, ie passing plays primarily run as timing patterns, where the qb drops back seven stops and *BOOM* ball immediately released, ie as soon as the foot plants on that 7th step, the ball is out and to the receiver just reaching the top of his route..
5) Hail Mary