NBryant wrote:My helmet mod set has been altered to better provide for PF'21. Please note the previous set worked in '20 but parts of it (the slivers) were slightly off. In addition I have changed the configuration to present better IMO. The only thing missing is the ability in-game to upload the custom fields and working with someone to either create an installer or to show me how. If there is interest I will post the update as is on Wednesday but it will require you to make the changes without the field.
slybelle1 wrote:NBryant wrote:I have offered a couple of times to help with the installer so feel free to reach out but totally OK if you prefer not. I would help you pull together an installer like the ones I use for my real world mod but if you were to do yourself, then you may need to purchase some software to do it. Of course you could also just create a standard zip file and have the user ensure they unzip in the correct spot which is fine too. The advantage of the self-installer is it takes away some of that work for the person using it, especially if they are not great with computers and such. On top of the install process, I highly recommend altering the teams.xml file to have most/all the assignment of graphics happen automatically when a new league is created, versus manual work by the user.
Although the current version of the game doesn't seem to allow the custom field within the game, I am assuming the pro game works the same as the college game where you can have it auto populate by altering the teams.xml file. If that is true, then as part of the auto installer, all that can be done without the user manually having to do anything within the game.
NBryant wrote:slybelle1 wrote:NBryant wrote:I have offered a couple of times to help with the installer so feel free to reach out but totally OK if you prefer not. I would help you pull together an installer like the ones I use for my real world mod but if you were to do yourself, then you may need to purchase some software to do it. Of course you could also just create a standard zip file and have the user ensure they unzip in the correct spot which is fine too. The advantage of the self-installer is it takes away some of that work for the person using it, especially if they are not great with computers and such. On top of the install process, I highly recommend altering the teams.xml file to have most/all the assignment of graphics happen automatically when a new league is created, versus manual work by the user.
Although the current version of the game doesn't seem to allow the custom field within the game, I am assuming the pro game works the same as the college game where you can have it auto populate by altering the teams.xml file. If that is true, then as part of the auto installer, all that can be done without the user manually having to do anything within the game.
You have and I'm not going to bother you until there is something ready to produce. At this point I think it is close but although I went through each team last night I plan to do so again today then see if it looks and feels right. From there I was going to venture into the xml's and see how much I can mess them up! I plan on taking you up on your offer at some point, just want to get it ready, as much as possible, first.
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