Players Range and action preferences

Players Range and action preferences

Postby kicktothehead99 » Mon Feb 04, 2019 10:00 pm

Sorry for all the questions :)

If you have a guard whose Range is almost all mid-range (and a small slice of outside) -
is this an indication that he might play better in an offense set that allows him to cut to the basket etc?
Does that actually come into play or is that Range chart more like eye candy?
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Re: Players Range and action preferences

Postby Your_Imaginary_Friend » Mon Feb 04, 2019 10:35 pm

Everything comes into play. Midrange means he takes jumpers, the orange part means '3s'. The chart where you see 'drive' and 'takes the shot' is what you mean, I think. If there is a guy with with 'drawing fouls' I always try to get them to drive more or post-up more if they are bigs.

They will do their thing within the context of the five offensive sets, and how you tell them to emphasize inside versus outside. A 5 Out offense with guys who can draw fouls with an inside emphasis chosen, will try to drive inside.

There are lots of ways to set things up and I'm only beginning to watch my experiments pay off.

I think you'll enjoy it.
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Re: Players Range and action preferences

Postby Your_Imaginary_Friend » Mon Feb 04, 2019 10:41 pm

Also, the inside versus outside rating matters, too. If a kid has '10' inside and '90' outside, you don't want him driving inside. Let him pop away from '3'.
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Re: Players Range and action preferences

Postby Magic Bird » Tue Feb 05, 2019 9:39 am

Your_Imaginary_Friend wrote:A 5 Out offense with guys who can draw fouls with an inside emphasis chosen, will try to drive inside.

There are lots of ways to set things up and I'm only beginning to watch my experiments pay off.

Your_Imaginary_Friend, I'd like to read more about your experiments. Your example with the 5 Out offense with Inside offensive focus fascinates me; I'm not sure I ever would have experimented with that combination as it sounds counterintuitive. However, it doesn't sound quite so counterintuitive when one considers that the combination may stimulate increased drives. Perhaps you should create a Dynasty Report or an analysis thread. :)

Your_Imaginary_Friend wrote:Also, the inside versus outside rating matters, too. If a kid has '10' inside and '90' outside, you don't want him driving inside. Let him pop away from '3'.

kicktothehead99, be wary of the Inside Shooting and Outside Shooting ratings. A player with a high Outside Shooting rating is not necessarily a good three point shooter. He could either be a good three point shooter and a good midrange jumpshooter, or he could be a great midrange jumpshooter (makes 45% to 50% or more of his shots from that part of the floor) but a terrible three point shooter (makes less than 30% of his threes). The Outside Shooting rating is a composite of the FGJ and FG3 ratings. Also, nearly all guards will have low Inside Shooting ratings, but that does not mean they will miss many of their layups every time they drive and try to lay the ball in. Some of these guards are great drivers who will make plenty of layups and shots close to the rim; you do want them driving to the basket. Obviously you don't want your guards constantly posting up and trying to shoot jumpers over much taller, heavier players, and the low Inside Shooting rating for guards reflects that. Inside Shooting is also a composite of other shooting ratings.

Don't be sorry for asking questions; keep firing away! :) We're all here to discuss the games and gain new understanding of how they work.
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Re: Players Range and action preferences

Postby Your_Imaginary_Friend » Tue Feb 05, 2019 1:23 pm

The Five Out/Inside Focus is run by AI teams. They give me trouble, more than I expect, particularly on the road.

Currently I'm focusing on ways to utilize the scouting reports. I have some common adjustments I'm comfortable with based on using more 'offensive freedom' on the road and more sets at home. However there are several exceptions that don't occur enough to make me comfortable recommending things yet.
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