I've played every version of this game and i have a couple of issues that just popped in my head while playing. It's mainly directed at Gary or the beta testers because i'd guess they'd be the best ones to answer:
1. Why are 90% of the Guards and Small Forwards in the game rated so extremely low in Inside Shooting? When i think of college basketball driving to the lane and finishing at the rim is a part of any good half court offense and is not relegated to just post players. It pretty much pigeon-holes the guards and small forwards into being heavily perimeter orientated players with no diversity. And yes, i know i can train MY players to slash more but what about the A.I. teams. Is this by game design?
2. Where's the "Princeton" in the Princeton offense?. When using this offense and watching it play out in 2D no i do not expect an exact replica but there are never any occasional pass-to-cutter near the rim type scoring plays and this is even with a heavily proficient team. The only time the ball gets passed near the rim or the lane is to the Center.