by slybelle1 » Sat Jan 04, 2020 8:06 am
If you do want to use custom fields in the game, there are two ways you can do it with the current version.
First, as suggested in previous post, you need to go into the Team Info screen and select the "Custom" field type from the dropdown list. Once you do that, you'll get a "Select" button which you would then use to find and load the image you want. After you save the team info, the field will be imported into your league folder for use.
The second option is modifying the Teams.xml file to handle the custom field assignment during the creation of the league. Within the teams.xml file, you would need to add an XML attribute to each team line to tell the game what image to use. For example, you would add CustomField="pittsburgh_cf.png" to the Steelers line and when a new league is created, that custom field will be assigned to pittsburgh. You would need to make sure the pittsburgh_cf.png image file is located in the folder of C:\Program Files (x86)\Wolverine Studios\Draft Day Sports - Pro Football 2020\Data\images\logos before creating your league. However, there is a small problem with the current version of the game where even though you do the auto assign using this method, there is still a manual step you need to do. You would still need to go into the team info screen and choose the dropdown "Custom", which will then display your custom field without you having to search/select it. Then you would have to hit save team info for it to take effect. It would be much better that if team fields are imported during league creation that the game would auto select custom so you wouldn't need the manual step, which I do think is being done in the college game so maybe that improvement makes its way into the pro game at some point.
From a mod standpoint, I hope the next version of the pro game fully uses the method implemented in the college game where you don't need to mess or put files into the C:\Program Files (x86)\Wolverine Studios\Draft Day Sports - Pro Football 2020\Data\images\logos folders....I hate doing this since it messes with the core game files, which you should never do. In the college game, you have the ability to create the mod logos folder within your documents folder which then allows you to fully separate modded files from core game files. Although the pro game allows the teams.xml file to be in the documents folder, it doesn't do the logos folder yet. Plus this is very important when Steam versions come out because game install locations are different so for modders and people using mods, make it harder to use. If documents folder fully used, that is universal to all versions of the game.