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Suggestions for next patch & game calling (late game)

PostPosted: Mon Sep 09, 2019 11:55 am
by BKL
Three things I noticed when playing out games and calling the plays late game:
(1) It would be nice to have a specific play you can call to spike the ball to stop the clock.
(2) The last play of the game and half, the game just executes the play without showing on field 3D (it just skips the 3D animation and either goes to the 3 quarter or ends the game, so you can't watch out that final play).
(3) The opponent AI makes some unusual late game decisions. My team was down by 21 points with 3 minutes to go and the opponent AI threw about 50% of the time. Even worse, it went for it on 4th down and 8 at the 50-yard line (again, the team was up 21 points with 3 minutes to go...what team would go for it on 4th and 8 at the 50 leading by 3TDs?).

Nonetheless, it's a great game and I'm really enjoying it. Just hope these areas can be improved. Thank you!

Re: Suggestions for next patch & game calling (late game)

PostPosted: Mon Sep 09, 2019 12:03 pm
by brooks_piggott
Thx, will check out the punting logic. A lot of our late game stuff doesn't kick in until 2 minutes.... some fires at 3 minutes, but we can look at expanding that.