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QB Running Bug

PostPosted: Wed Jul 01, 2020 8:33 pm
by TheRivals40
If you have no RBs or FBs on your roster it will put your backup QB at RB. This leads to some crazy stats if your QB is decently fast (even 60 speed can get around 6.5 yards a carry). This is definitely a bug that needs to be addressed, obviously in solo play you can just not do it but for online leagues this could be a gamebreaking issue.
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Edit: Also it may be cut off but he only fumbled 7 times. So fumbles don't even it out.

Re: QB Running Bug

PostPosted: Wed Jul 01, 2020 10:02 pm
by brooks_piggott
There should be roster minimums that keep RB and FB on the roster.

Re: QB Running Bug

PostPosted: Thu Jul 02, 2020 9:58 am
by TheRivals40
Brooks_Piggott wrote:There should be roster minimums that keep RB and FB on the roster.

I'm not sure if they've been disabled or what but there are no such things in my online league.

Re: QB Running Bug

PostPosted: Thu Jul 02, 2020 10:06 am
by brooks_piggott
That's kind of what skill is meant to assist with. Seems like we need to turn up the effects in the next version.

Re: QB Running Bug

PostPosted: Thu Jul 02, 2020 10:50 am
by TheRivals40
Maybe you could just put a 1 RB minimum like there is a 1 QB minimum?

Edit: Or, alternatively, I can tell there is some kind of a speed boost or something you give QBs to make them not absolutely suck at running. Could you take that away if they are playing the RB position?

Re: QB Running Bug

PostPosted: Thu Jul 02, 2020 11:44 am
by brooks_piggott
Yea, looks like we have some work to do there to clean it up a bit. I don't think we cover the scenario where leagues have unlock depth chart on so that you can put any player anywhere. Aligning more to skills should alleviate some of this.