I'm going over the demo while I evaluate how the game operates in version 20 to see if it's a good fit for our online league (which has leagues in other text-sim games).
This is the best basketball option and DDS has improved in many ways to make it more viable for an online league. At the moment, my question centers on scouting. Not for the draft, but for pro players.
From what I've gathered, GMs in the game have ratings that determine how good they are at evaluating talent. My concern is: is there a good balance here for real-life GM ratings in an online league that wants to take advantage of coaches evaluating players but alternately doesn't want to create an environment where a coach's ability to evaluate talent is ignored.
I want every GM to be equal. But I don't want GMs to be close to 100% in evaluating talent because that makes coaches less valuable. I also don't want to make them terrible to the point that the teams with more money dominate the game because a poorer team can't hire good coaches and compete.
Any help would be appreciated.