Team/General Training

Team/General Training

Postby daltontr » Sat Feb 22, 2020 12:13 am

I only play as a GM, so I don't have the option to adjust individual player and positional training, but there is an option to adjust Team/General Training. There are sliders for scrimmages, film study, fitness training, offensive sets, defensive sets and strategy sessions. However, there is no explanation as to how this works. The manual simply states the obvious. For example: Scrimmages - Works on skill areas by having game simulated scrimmages. Duh

When you press Run Training Camps, all the training plans will execute. This will advance you to the next game day. You can check your team’s player cards and Ratings Progression to see if any improvement has occurred. You may also see a decline in certain abilities based on the training plans, and on the player’s age.


That's fine, but what do the sliders actually represent? How do they affect one another? Why wouldn't you just push all the sliders to the right?

Much appreciated if someone could shed some light on this.
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Re: Team/General Training

Postby Gary Gorski » Wed Feb 26, 2020 11:32 am

The sliders are meant to give you a visual representation of the importance of the particular action. I thought it better than having a bunch of text boxes to fill in numbers. Basically you're going to assign the importance of something with the slider - if you push it all the way to the right it will be of high importance, all the way to the left it will be of little to no importance. Now if you rate everything the same in terms of importance then you're really saying nothing is more important than anything else so everything is going to get the same amount of work. So pushing them all the way to the right would be the same if you set everything in the middle or everything the same wherever.

However if you push one thing way to the right and one all the way to the left then you will be putting a much greater impact on one area than another so basically think of it as a visual representation of where you want to put the focus for your team.
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Re: Team/General Training

Postby daltontr » Thu Feb 27, 2020 10:29 pm

Gary Gorski wrote:The sliders are meant to give you a visual representation of the importance of the particular action. I thought it better than having a bunch of text boxes to fill in numbers. Basically you're going to assign the importance of something with the slider - if you push it all the way to the right it will be of high importance, all the way to the left it will be of little to no importance. Now if you rate everything the same in terms of importance then you're really saying nothing is more important than anything else so everything is going to get the same amount of work. So pushing them all the way to the right would be the same if you set everything in the middle or everything the same wherever.

However if you push one thing way to the right and one all the way to the left then you will be putting a much greater impact on one area than another so basically think of it as a visual representation of where you want to put the focus for your team.


Ah...that makes sense. Thanks!
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