Hi, years ago I was the owner of an online league using in that case the FBB, and I really enjoyed all the process, it was fun and I was very commit to run it successful and actually did.
I purchased the DDSPB20 and I figure it has a lot of differences and improvements, although that old game was simple but at same time easy to manage so I'm wondering if I can replicate that online league with your software.
1. One of the "least fun" parts was to simulate each day as I had to wait each user to send its updated lineup and change manually by myself, same with all the trades, etc., so it was a lot of time consuming. Here I created different human players on my multiplayer league. Is it possible that each user enters the game from his own computer, make the changes (save?) and then I only need to enter as a commish and simulate? If it's possible, does each user needs to buy the full version of the software?
2. For what I've seen, if I select Global Control, uses can't edit the lineup, so I must select Local Control? I want each user to make trades and edit lineups, without playing the game, only simulating.
3. How can edit and create new players on a custom roster? I know how to edit in a league and I exported the DB but it says format not recognized when I open it.
4. I've read something about FTP files, etc. I must read it more carefully, but does that it mean if I configure it, the files will automatically update on the website after the simulation?
5. I exported HTML files, is there a file like "index.html" or "teams" to display all teams link to their roster?
I'm still testing the game so I may come with more questions, and if you have recommendations, I have a general background but I'm sure I can do many nice things with your software. Thanks