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Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Sun Nov 24, 2019 11:38 pm
by Invisible Witness
As far as I know they don't come with this mod. I was told that we can use logos from 2019 version mod.

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Mon Nov 25, 2019 1:38 am
by Duckman007
CoachK76 wrote:I have to be doing something wrong. I have real players, real team names but team logos are the default ones..Am I doing something wrong?


Yes this is just a Database file changing the default names to correct names and including some injuries.

if you want to change the logos to real logos, go to the DDS Pro Basketball 2019 mod, and download the picture mod from there, and use the logos only from the LARGE LOGO file.

cheers

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Fri Nov 29, 2019 11:55 am
by Wastl
Sorry for the question.

But which file do I have to install if I want to have the real names, including the past names like in the last DDSPB Games?

Thank u for help

Ok... I think I got it...
Historical names are already in.


Sorry

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Wed Dec 04, 2019 11:19 pm
by damoore46
Keep in mind that in PB19 you needed different sizes of graphics for the logos - one that was 300x300, another that was 125x125, and finally one that was 25x25 pixels. The new version PB20 auto adjusts the size, so all you need are the 300x300 sized files.

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Mon Dec 30, 2019 10:44 am
by JCastelli10
To echo what others have said, thank you so much for this.

Just an FYI on a contract error that I noticed. I think it was the second year in Jalen Brunson's deal, his contract is listed at $16,000,000 instead of $1,600,000.

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Wed Jan 08, 2020 8:19 am
by jk31
Is there a way to also store G-League and Euroleague Real Data in that file? Or do I have to change these team names everytime I want to start up a new savegame?

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Wed Jan 08, 2020 5:05 pm
by jk31
i also found a small mistake: goga bitadze of the Indiana Pacers is from Georgia. In the Mod He has russian. nationality.

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Thu Jan 16, 2020 4:30 am
by Honny118
jk31 wrote:Is there a way to also store G-League and Euroleague Real Data in that file? Or do I have to change these team names everytime I want to start up a new savegame?


Seems only the pro league's database can be pre-edited.

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Fri Jan 17, 2020 4:57 am
by jk31
I found a way. You have to edit the "default.db" (.../app/data/default.db). Works pretty well. I have edited the files so that I have correct G-League and Euro Team Names (i put in euroleague, eurocup and FIBA champions league teams), gave them real coaches and put all existing players in their roster. Rosters will get filled up with created players on league creation.


Found another mistake: Zaza Pachulia is also russian in the file, not georgian. Milos Teodosic is missing the "s" in his last name (is spelled Teodoic in the file).

Also just a random question: Can anyone tell me what the country with the ID 82 is meant to be? "Krusevac"?! There is no country in this world which is called that way. Why does it exist in this game and why does it have a flag in the graphics folder?!

Re: Real Team Mod for DDSPB2020 - First access version

PostPosted: Tue Jun 16, 2020 11:28 am
by bblom23
Am I doing something wrong?

Whenever I choose to use a custom roster and choose this file, the 'Continue' button doesn't work. It just wont advance. It works if I use the normal rosters though.