Getting Realistic Salary Cap and Contracts

Hi, devs
I was wondering if this was being considered for next year's game or maybe this year's game at all to get the cap salary and contracts to replicate the real-life NFL? I know you can adjust the salary cap in settings and contracts and all that. The few times I've done that things started getting really weird. Teams started dumping top players (Aaron Rodgers, Michael Thomas, Patrick Mahomes) into free agency in the very first season or going over the cap by 20 million or better. I did multiple sims of 30 years and I kept seeing the same repeated stuff. I've tried Forcing strict cap to get teams to stop going over 20 million or better and that doesn't seem to matter whatsoever.
I was wondering if this was being considered for next year's game or maybe this year's game at all to get the cap salary and contracts to replicate the real-life NFL? I know you can adjust the salary cap in settings and contracts and all that. The few times I've done that things started getting really weird. Teams started dumping top players (Aaron Rodgers, Michael Thomas, Patrick Mahomes) into free agency in the very first season or going over the cap by 20 million or better. I did multiple sims of 30 years and I kept seeing the same repeated stuff. I've tried Forcing strict cap to get teams to stop going over 20 million or better and that doesn't seem to matter whatsoever.