OK, so one can alter stats on coaches, BUT more important was if one really had coaches without jobs (free agent pool) at the start and you just not auto-hire an unknown coach instead of the one you fire perhaps at the start of a save. If that auto-hire is the only option should one then unrealistic sit around and click fire and hire until one get a coach that looks good.
I know the Basketball games got coaches one can select and make offers too when need be or you old coach leaves.
Getting closer to try out this game for sure, but still got these issues.
Maybe the coaches thing is the main one. Not liking "auto-hire" if that is the case. Far to good game not to cover this important part with detailed coaches that one might hire and bring the team forward.
Then....
Only wished we had more "action" on special teams, even had a ST coach. This part in NFL getting more and more detailed and important.
One thing I miss is to set up WHO actually play on different special teams and such. Missing the long-snapper. Not just any old Center could do this.
When you set your rosters some players are in only because of their skills to open tackle on ST plays and that LS, so it would add an interresting angle to the game I think.
We all know that some teams in NFL are very good in ST and some really bad.
Mentioning these odd few playsituations I must ask on how is it with the odd trick from "standard" plays. Would it be possible to have some trick plays, beside the Hail Mary.
Setting a number on how often you might like the AI to run such plays. Not thinking on the Wildcat now, but most teams got something odd up their sleaves to pull out and excite us viewers with a stunning result. Perhaps a "stat" number on the different coaches if they are tricky coaches on not.
Big thanks for taking time to answer these troubled questions about a game that looks damn good in most details really.