I would like to create/update current rosters but I need some guidance here. I noticed that when CPU generates rosters players have different attribute max value depending on which position they play. For example CB's, RB's , DT's , SS's never have higher than 72 for Intelligence attribute or WR, TE & FS never have higher than 77. My question is if it's ok to rate them out of 99 instead without any "weird" effect on game play or I have to stick with those preset ranges depending on what position they play?
Second question is if I decide to be rating players out of 99 for each position will this be reflected when generating rookies/regens next year or their attributes will stay in those preset ranges that the game uses when creating new players? I'd like to avoid situation where I will have CB's and RB's rated in high 90's for Intelligence and the rookies "stuck" at 72 as their max. Please explain how it works.