All I Can Say Is - WOW!!!

All I Can Say Is - WOW!!!

Postby skcarls » Fri Dec 11, 2020 2:20 pm

What a game - and it wasn't determined until the game clock read 00:00! You always put the ball in the hands of your playmakers, and you win or lose with them. In this case it was Russell Wilson - one of a small handfull of 100 OVR skill position players. I was controlling Seattle against Atlanta, playing in Atlanta. It came down to Atlanta missing an XPA during the game.

Talk about a comeback, Wilson alone had 3 pick-6's during the game! He also had a 77-YD bootleg TD. That's not it. The final drive, Seattle down 31-37, 2:18 left, starting from their own 12, and all 3 T/O's left, Wilson completes 5/6 for 90 yds, with the final being a 27-YD TD pass with time expiring to tie, and the extra point to win, 38-37!

I am using the sandbox option, 2021 version. I once read somewhere that if the playing experience results in "fist pumping" as the gamer is immersed into the field of play - that is how success is measured. This game had everything - and more. The unexpected twists and turns, I didn't know if I was going to pull this sucker out!

One suggestion, which I have seen made already. The 2-minute "drill" at the end of the 2nd quarter and end of game, needs to be improved. While I did feel challenged in this game to make judicious use of my precious 3 timeouts, I had to manual options to run/pass out of bounds to stop the clock, spike the ball, hurry up the offense, etc. All these options would have added to the realism of how these particular time periods play out IRL.

Overall - this particular matchup was darn exciting!
skcarls
Junior Member
 
Posts: 24
Joined: Fri Nov 27, 2020 9:21 pm

Re: All I Can Say Is - WOW!!!

Postby peterk1 » Fri Dec 11, 2020 4:39 pm

i think I'm the "fist pumping" guy!
Last second comebacks are so much fun - I just wish my team would do better on that final drive.
Agree with the comment on 2/5 minute drills. I don't have a problem with the coach calling a run play every now and then, but I think that low yardage plays, running formations and plays that have done poorly all game long need to be filtered out when a team is in desperation mode and outside of the red zone.
Still, in spite of that, games have a good "feel" in this version.
peterk1
Junior Member
 
Posts: 74
Joined: Sat Feb 22, 2020 6:29 pm

Re: All I Can Say Is - WOW!!!

Postby ajarnlance » Tue Dec 15, 2020 7:27 am

Hi,
what is the advantage of using sandbox over career mode? I'm new to the game and I want to use real-life rosters.
ajarnlance
Junior Member
 
Posts: 15
Joined: Tue Dec 15, 2020 6:26 am

Re: All I Can Say Is - WOW!!!

Postby AKH » Tue Dec 15, 2020 7:54 am

sandbox is 'god mode where you can change everything at will.

career is 'realism mode' where you just have access to your own team, can get fired etc.
User avatar
AKH
Moderator
 
Posts: 1154
Joined: Fri Oct 09, 2015 4:15 pm

Re: All I Can Say Is - WOW!!!

Postby slaphappy » Thu Dec 17, 2020 7:34 pm

ajarnlance wrote:Hi,
what is the advantage of using sandbox over career mode? I'm new to the game and I want to use real-life rosters.


When I start a new league I do it in sandbox mode. That way I can change all the things I want to change.. change some player ratings and things like that. When I figure everything is just like I want it I convert it to a career league.
slaphappy
Junior Member
 
Posts: 87
Joined: Mon Nov 18, 2019 1:12 am


Return to DDS: Pro Football 2021 General Discussion

Who is online

Users browsing this forum: No registered users and 5 guests