Player bubbles disappear on motion plays (2D)

Player bubbles disappear on motion plays (2D)

Postby Invisible Witness » Thu Mar 04, 2021 9:18 pm

So I created a few motion plays for my receivers and when I watch it unfold in 2D both of my WR's disappear.
Here is the video :
https://drive.google.com/file/d/1CWZB41 ... p=drivesdk
and here is the screenshot for my created play :
https://drive.google.com/file/d/1CdPSLt ... p=drivesdk

Also similar play but added FLY instructions to my WR's
https://drive.google.com/file/d/1CWjjQE ... p=drivesdk
And screenshot:
https://drive.google.com/file/d/1Cg45va ... p=drivesdk

It seems both receivers are WIDE open and pulled Houdini on poor CB's...
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Re: Player bubbles disappear on motion plays (2D)

Postby brooks_piggott » Fri Mar 05, 2021 12:19 pm

Basically your motion out is sending them out of bounds.
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Re: Player bubbles disappear on motion plays (2D)

Postby Invisible Witness » Fri Mar 05, 2021 10:37 pm

I think those plays need some tweaking. I'm playing on hard mode and most of those passes are being completed. Is it because there is nobody covering WR's ? Also I would recommend those plays to use when your team is out of timeouts(in the previous versions there were not many plays that would result in your WR's going out of bounds to manage the clock). This works like a charm but the completion % is way too high in my opinion. Please have a look at it.
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Re: Player bubbles disappear on motion plays (2D)

Postby NotMikeZimmer » Fri Mar 05, 2021 10:58 pm

There are many other problems with the motion system. I wrote several posts about months ago. 1) defense cant follow motion 2) motion players cant cross formations 3) by motioning FBs and RBs you can create unrecoverable 3 and 4 bunch formations 4) the motion to (slot, te, wide) options dont actually correspond to a position in the formations but are relative to the starting position of the player in the respective formation, creating many odd situations.

that said, I'd rather have the option of motion than not.
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Re: Player bubbles disappear on motion plays (2D)

Postby JDB » Sun Mar 07, 2021 12:58 pm

Also CPU teams apparently can't use motion plays since they can't add user created plays to their playbooks and the game doesn't come with any default motion plays in the XML file. So because of this along with the issues with the defense, user controlled teams that use motion will have a significant advantage against CPU teams. So I do like having the addition of motion in the game, but I feel it is still a bit of a work in progress.
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