has made this iteration a change from a 'good experience' to one that I think will cause me to shelve the game.
In the First Access, the coach grades were accessible for every player being recruited. I have tended to play the 'build em style' --- that is build up a really bad program to one that is better over time. I.e. taking a CUSA doormat like Rice to competitive in the CUSA and to actually knocking on the door to a ranking.
This entailed one thing in particular -- being very astute on whom to pay attention to in recruiting (i.e. the way that a 'build up' program *has* to do it)
I thought the full grades made this somewhat too easy.
But the change put in has literally made this impossible. Now, the only way to have a coach grade is to 'attend a game'. In the 'build em up' teams you have at most 14-15 outreach points per week. That translates to only being able to assess in any way, shape, or form for literally 2 or 3 players per week. That makes this type of playstyle almost impossible.
And, unrealistic to boot. Being a fairly good alumni supporter of my alma mater (a very small D1 school), I absolutely know from my interactions that recruiters dont 'go blind' to 2-3 games per week. The staff literally watches tapes of hundreds of prospects in order to narrow their interactions. And, these tapes have the benefit of showing these schools the abilities of the types of athletes they target --- all before visiting. As an example, in my area of Austin, I hosted the lower staff members to a dinner when they traveled here who showed a very detailed knowledge of the few 3 stars that they felt that they 'had a shot with', as well as the 2 stars and below. That is, *before* the game visit.
In short, at least some opinion had been formed without 'going to a game' through a combination of scouting, tape, and outside rating services who can collect vast amounts of the same.
Granted, the previous First Access may have been 'too easy' to winnow that information out; but the current method of requiring a high school game visit makes it impossible for anything other than the 2-3 / week that is now possible. It is easy as Oklahoma to simply do the 2-3 top prospects per week -- that is made possible by the already in place star system, and allows them not to throw their outreach points out the window --- they implicitly know where to look.
For a middle level or low level program -- that ability to have any chance at finding a decent player in the mass is now shrunk to mere chance.
Imo, that has made the recruiting aspect pretty much unplayable *except* when playing the best of the best.
As an analogy, this would be akin to you having *zero* grades on the draft prospects, and requiring every team to do their own search *and* run their own diligence to ferret out every aspect with zero common knowledge available. I know for a fact that in your NFL game, a preliminary 'idea' is available for the draft, and a team can do certain things itself to expand their knowledge on prospects. Here, one is literally flying blind. And, if you cant 'bid' effectively for 4 and 5 stars, you are forced to randomly turn over rocks to find any idea how to assess them.
Not good.
In fact, this is a game breaker for me.
edited to add: just went through the first recruiting season under this new scheme. Absolutely terrible. Attempting to find anything even a smidge outside of 'just mediocre' is made to be effectively trying to put together a jigsaw puzzle while blindfolded. This is both unrealistic, and in any event, makes trying to do anything with recruiting aside from flipping the switches to let the AI 'do it' very unplayable for me. And, to be honest, recruiting is a serious differentiator for a college based game --- if this is the differentiator and can only be effectively done by the AI then I will say 'no' with a hard stop --- and also if so I am *very* far from happy about putting money into this game based on that massive difference between the First Access and this version.