Please fix 1-100 rating coversion from 1-10

It is clear that the current 1-100 rating method is broken in game. 1-100 ratings should in tehory bring greater variability between players as there are more numbers to essentially split highliy skilled players to lowly skilled players. However from observation there is an issue where most players do not show ratings above 65 for most skills even if they are a 5 star rated player in comparison to a 1 star player. This means that rather than using a 1-100 scale the game is simply converting and squashing ratings into a 20-65 range on average.
This is incredibly furistrating as it removes a great level of variance for players in game and makes it incredibly difficult for people who want more detail to find it. 1-10 is incredibly high level on ratings and is great for a casual player but for people who want to run online leagues or build a granular understanding of the game the current coversion to 1-100 is not fit for purpose.
I would strongly encourage the development team to recheck the mapping between 1-10 versus 1-100. If it is not possible to map ratings on a 1-100 scale either remove this setting or map it to a 1-x setting that accurately reflects the variance displayed in the ratings. I would rather use a full range of scale then have a game suggest ratings are 1-100 when they simply are not.
As you can see by the screenshots below when you compare 1-10 ratings with 1-100 a vast number of the ratings are bottlenecked in the 20-65 range. Therefore it does not accurantely show elite players versus the rest of the pack and is not a tur 1-100 rating scale.




For example here is a 5 star prospect see how in the 1-100 ratings he is stick in this middle third.

This is incredibly furistrating as it removes a great level of variance for players in game and makes it incredibly difficult for people who want more detail to find it. 1-10 is incredibly high level on ratings and is great for a casual player but for people who want to run online leagues or build a granular understanding of the game the current coversion to 1-100 is not fit for purpose.
I would strongly encourage the development team to recheck the mapping between 1-10 versus 1-100. If it is not possible to map ratings on a 1-100 scale either remove this setting or map it to a 1-x setting that accurately reflects the variance displayed in the ratings. I would rather use a full range of scale then have a game suggest ratings are 1-100 when they simply are not.
As you can see by the screenshots below when you compare 1-10 ratings with 1-100 a vast number of the ratings are bottlenecked in the 20-65 range. Therefore it does not accurantely show elite players versus the rest of the pack and is not a tur 1-100 rating scale.




For example here is a 5 star prospect see how in the 1-100 ratings he is stick in this middle third.
