Stats Issues

Starting my league simulation and I did a few mock simulations...some of the stats are unrealistic and I'm trying to figure out how to fix them.
A few QB's are impossibly good (11 YPA while also completing 70% of passes) and others are impossibly bad (50% comp and 5 YPA). What's a good fix for these? The weird thing is on these stats aren't coming from top 5 or bottom 5 QBs. The two awesome stat QBs are on middling teams, and neither is in the 90's overall. I've improved it a little by tinkering with coaching but still not realistic.
How do you make sure RB's and TE's catch a lot of passes?
I have way too many players getting 1,500+ receiving yards. What could lower this? It seems like every fast guy gets a ton of yards but do I really have to make the whole league slower?
Lastly, sacks are high (sometimes someone will get 25-29) though I might have fixed this one.
A few QB's are impossibly good (11 YPA while also completing 70% of passes) and others are impossibly bad (50% comp and 5 YPA). What's a good fix for these? The weird thing is on these stats aren't coming from top 5 or bottom 5 QBs. The two awesome stat QBs are on middling teams, and neither is in the 90's overall. I've improved it a little by tinkering with coaching but still not realistic.
How do you make sure RB's and TE's catch a lot of passes?
I have way too many players getting 1,500+ receiving yards. What could lower this? It seems like every fast guy gets a ton of yards but do I really have to make the whole league slower?
Lastly, sacks are high (sometimes someone will get 25-29) though I might have fixed this one.