Plays running longer than a minute

Would be nice to have this fixed in 23, but I'm noticing timing of plays not making a lot of sense. An example of an 8 play drive taking over 7 minutes off the clock, including the second play taking off a whole 1:10 
Tempo is set to "normal" and CAR is up 24-0 here, so I get them taking their sweet time, but even if they're running down the play clock to 0 on every play, that means the plays themselves lasted 23 seconds, 30 seconds, 10 seconds, 5 seconds, 25 seconds, 13 seconds, 15 seconds for almost exclusively short throws and rushing attempts. Not realistic.

Tempo is set to "normal" and CAR is up 24-0 here, so I get them taking their sweet time, but even if they're running down the play clock to 0 on every play, that means the plays themselves lasted 23 seconds, 30 seconds, 10 seconds, 5 seconds, 25 seconds, 13 seconds, 15 seconds for almost exclusively short throws and rushing attempts. Not realistic.