I'd like to update the players' ratings, using the nba.com shooting advanced stats, so I have a couple of questions about it
1) considering two players with the same skills in the shooting ratings, tendencies and style of playing (drive and pass/shoot, catch-pull up and so on), how much the skill "scoring" affect approximately the PPG? For example, what about Desmond Bane today?
2) if I want to improve the number of shoots took in the paint-restricted area, what skill I have to edit (I'm talking about PG-SG, so I think i don't have to edit the "post" tendency)?
And then a couple of general questions
1) it's better to keep a certain attacking style for a while, so the players learn it better, or I could easily change during the 2-D game (a stupid example, I have a lineup with two great corner shooters, i easily change from "post" to "seven seconds")?
2) i see that often, in my teams, there is a "democratic" balanced distribution of the final PPG stats: it's very difficult that the big stars score more than 20 PPG. How can I focus my offense to the hands of 2-3 specific players, so that I can see more unbalanced (and realistic) PPG?
Thank you so much
