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Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Tue Nov 14, 2023 10:46 pm
by drummerJ99
mgsports wrote:Will it work in Demo?

Yes it should. It worked in 23 on the demo.

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Wed Nov 15, 2023 7:16 am
by slybelle1
hawglaw wrote:Thanks for all of this. Quick question... How do you edit the owners? Here is the problem. Mat Ishbia came in to the Suns and spent a ton of money. However, in this mod, his "desire to spend" is among the lowest in the league. Due to that, one of my goals is to have a roster at 130M. So, I am immediately stuck because my roster is at 180M+... because he actually has a huge desire to spend. Other than not being realistic, it put you at a handicap from the very beginning. Thoughts?


The mod does not make any changes to GM settings (beyond name and such) since I wouldn't know what settings to apply based on the real world owners. To the best of my knowledge and the developer can correct me, you can edit the "default.db" database by going into the various "Teams" tables (depending on your league size) and you can alter the spend setting there. Then next time you create a league, it would use those settings. Not sure if there is any possible way to do that within the game and/or current league file.

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Wed Nov 15, 2023 7:18 am
by slybelle1
mgsports wrote:Will it work in Demo?


Although I have never tried it, it should work as the game is basically the same in demo mode but just with limitations. However, if the limitations somehow rely on the the game's default databases (i.e. default, historical), my mod does overwrite those files. With that said, no harm in trying it to see if it works, which I think the odds are extremely high.

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Sun Nov 19, 2023 10:58 am
by jwisenberg
I made some updates to the gleague teams for my own personal use and thought I would share. Sly feel free to incorporate any of this that you would like to in the mod. I added the Rip City Remix, Mexico City Capitanes and G League Ignite. Updated City names for Indiana Mad Ants, Ontario Clippers, Osceola Magic. Also updated all of the Arena Names.

Only fake team now in my file is the Albuquerque Thunderbirds (a former G-League team) that I am using as the Phoenix Suns affiliate.

File includes the TeamsD.csv that can be imported into the db and also updated logos for the teams mentioned above.

https://drive.google.com/file/d/1EWHEYKdBzGPwTULmIU15eoC6faB32jXK/view?usp=sharing

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Wed Nov 22, 2023 10:54 am
by ashry1599
Why doesn't this mod include NBA G-League team courts

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Wed Nov 22, 2023 10:57 am
by slybelle1
ashry1599 wrote:Why doesn't this mod include NBA G-League team courts


Because I did not create them and have no plans on doing so. The source I used do not have G-League courts and I have no plans to try and create from scratch. Others are free to do if they like.

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Sun Nov 26, 2023 10:51 am
by slybelle1
Updated versions posted on first post to reflect the latest 13.2 version of the game.

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Fri Mar 01, 2024 2:01 am
by benjaminlouis680309
EDIT BY MODERATOR: This post consisted of a link with no explanation of what it was or where it would take the user. The link has been deleted but I've left the post up. For now.

Re: 2024 Real World Mod (Released Version: 13.0)

PostPosted: Mon Apr 22, 2024 7:54 pm
by Mbbmets
When your right your right selected the wrong file for some reason appreciate the help!!