What is the purpose of teams.xml? More specifically, I notice some mods use a different version. If I make a version for a mod do I simply place it in the league folder for that league? Can we modify the file to make a new league format? For example, 12 teams 3 divisions is awkward because it has unbalanced conferences. So I tried to use the xml file to to create a 12-team, 1 conference, 3 division, 14 game format. But when I create a new league in the game it does not appear.
Can I actually create mods this way? If so is there something specific I need to do? Suppose I just want to change the schedule format or number of weeks? Can I mod that in teams.xml or in other places?
I also think, and I mentioned this in the suggestions forum, that it would be nice to have more choices for custom leagues. I realize there are so many choices already, but some are rather awkward. For instance the existing 12 team 3 division leagues still have 2 conferences, so we have 8 teams in one conference and only 4 teams in another. Yet 4 teams per CONFERENCE (i.e. all teams in one and half in the other) make the playoffs.
The reply I usually get to custom formats is how will the schedule work? First, I'm not sure where the scheduling formats come from right now. But I think it's reasonable to expect that if a player mods his own league format, then they are responsible for building an appropriate schedule template.