blazertaz13 wrote:Here is my take on the first example above (just how I explain it to myself):
If I have a player rated as high as you mentioned and is a rotation player, but still only picks up only 6-10 minutes per game, then he leaves during the transfer portal. My thought is that he has people in his ear throughout the season, parents, friends or others telling him he should be starting. At some point, he listens to those people and decides to transfer. Not much I could do about it, but without penalties of the past of sitting out, the player just decides to move on.
It is one of those things that will never make sense to me in the real world, so .....
JHopkins19 wrote:
High 3 star, 250-350 in ranking. Playing time was his lowest concern while being recruited and on his player card as a freshman was "not concerned at all" about playing time. His parents weren't involved in the recruitment. During the season he played back up minutes, his coach and team relationship was at or near 100% throughout. He was involved in zero incidents. Then he transfers for more playing time. How am I, as a coach/leader of the program, supposed to know there is any concern?
Gary Gorski wrote:The portal opened today and on the first day with a bunch of teams still preparing for postseason play 170 players already entered. I have already dialed the game back compared to what the number of real life transfers are and I really don't want to dial it back more (especially since the old method exists as an option still). It really adds a specific dynamic to the game where its an immediate rebuild option and in order to do that it needs a fairly realistic number of players.
Let me address your example - rising sophomore who is playing 10 mpg...if this kid has NBA potential you've absolutely already killed his draft stock because two seasons in and he's only a backup playing 10 minutes? Most scouts would feel he's obviously not good if he's a backup after two years still. Also who are you recruiting? If you've recruited someone with pretty much similar potential he's seeing a position battle with someone two years younger so while it might be your intention he starts how does he know he can trust that when he's hardly played so far?
Sometimes the transfer logic is harsh because you have a plan to develop a player and the players for the most part don't want plans to be developed. They want opportunity yesterday and a quarter of the game just isn't going to cut it.
I don't want to reveal the actual logic or what metrics you need to hit to increase your chances but definitely if you want to improve your chances of not losing kids you have to play them more - maybe they're not ready for it but the players think they are in most cases so you might have to try and get creative with ways you could protect a weaker guy on the floor or get him in minutes that probably won't do much harm or things like that.
As for recruiting guys back...I am not aware of this actually happening much (if it all) so far in the transfer portal. If you have some numbers to show that this is happening I will certainly look as an opportunity to add it in but so far it seems when players decide they leave, they leave.
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