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Injuries

PostPosted: Sun Jun 23, 2024 1:15 pm
by charlie
Could future versions include another injury status; Practice Status.

1) Did not participate
2) Limited
3) Full

It would be a good indicator of their availability for the next game.

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Can I ask for the injuries.xml, for a bit more of an explanation on

injury weight
severity_min
severity_max

and what min / max ratings are and impact. Thanks

Re: Injuries

PostPosted: Sun Jun 23, 2024 6:42 pm
by brooks_piggott
Weight is how likely that particular injury gets rolled if an injury occurs. Min/Max severity is the range of 1-100 of time they could roll. Roughly divide by 10 to get number of weeks of being out.

Re: Injuries

PostPosted: Mon Jun 24, 2024 1:16 am
by charlie
brooks_piggott wrote:Weight is how likely that particular injury gets rolled if an injury occurs. Min/Max severity is the range of 1-100 of time they could roll. Roughly divide by 10 to get number of weeks of being out.


Thanks Brooks, really appreciate that.

Re: Injuries

PostPosted: Tue Jun 25, 2024 12:34 am
by charlie
Can I ask how “career ending injuries” works with the injury list?

Does it look up and only select certain injuries based on values? Thanks

Re: Injuries

PostPosted: Tue Jun 25, 2024 5:23 pm
by brooks_piggott
If they have an extremely high injury roll (like 90+ish) then there is a small chance it converts into a career ending injury if you have that option enabled.