by skcarls » Tue Dec 15, 2020 2:52 pm
Great topic, a few observations/improvements for those who use the sandbox alternative:
The description given about the sandbox option is what compelled me to purchase. In fact, the word "control" was used 3X, which was appealing as you compete against the AI. Unfortunately, user control was used out of context, and hopefully the sandbox can be upgraded.
As previously mentioned by users such as slaphappy, this is not an authentic reproduction of NFL gameplay in the final 2 minutes of 1st half and EOG when you cannot control your teams ability to spike ball, run out of bounds/stay in bounds, run down clock, hurry up offense, etc. Even more insulting is when you see your AI controlled opponent spike the ball, while you are not given that same option - really?
Hopefully there will be added the option to stop a manually played game in progress, and resume later. Numerous FB sims already exist with this feature, should not be difficult to incorporate this creature comfort.
Even when the "checkbox" is unchecked for AI/CPU control, the game is programmed for the AI to overtake a human coached team under certain scenarios (example a blowout & auto subs are made regardless of your package selection). If a user selects HUMAN CONTROL, it should mean what it says.
Injuries during a game a too opaque. A user needs to understand at the point of injury if player will return or is out for game. When I lose a skill position player to injury, I have no idea if I can still use him on next set of downs, next quarter, next half? I have to guess? by putting his package in to see if he gets the ball? But maybe he doesn't get it because the AI is overriding me again, not because of his injury. Waiting until EOG to find out the details of injuries is not how this should play out. If you are a "simmer" burning through seasons, fine. But that doesn't acknowledge the shortcomings for those who play their games out.
Lately, I have seen almost none of the "pancakes and syrup" that I had previously. If that was purposely removed - thank you.
I have also noticed there are little PI calls being made (at the spot of the foul). OTOH, I am seeing waves of unsportsmanlike conduct penalties. Is this being noticed by others as well?
Although I believe this is not connected to the game itself, major applause to the mods community. These enhancements to the game have helped to make it very appealing!