Cleasby wrote:You can do all of this already via multiple depth charts and strategy weightings. So if you want a guard at centre for a certain olay type you can already set this up.
I know that, but the problem is the min/max. You can't get forward with an O-line with only one dedicated Center. Even if you put a Guard as backup in the Depth Chart. I'm more used to lets say OOTP baseball where you can set position for an infielder to whatever position then put him in the lineup to play backup on all infield positions. I kind of feel handcuffed with these min/max restrictions and back of my mind I see this as a programming thing to make it easier for the AI. Lacks a bit of flexibility. I think the College game works similar. You as a human can find a player playing better in another position, and change him to this, but the AI never seems to figure this out.
So basical it might be an area to focus on for the programmer. We all like to see the game improve "inside", not only on the interface and getting more and more screens to look on.
Well, have only tried out PF21 on the demo version to see what has been improved since older versions. This "problem" just came to the front very quickly.
To add the min/max for QB being 3/4 contra my fav position TE 2/3. Would love to have that 4 TE for the big packages on goalline and maybe use one TE as a FB. Same answer I guess. Use the "forced" FB as that 4th TE. I buy it but do the AI work that out ??
Restriction created in programming always creates new problems.