by Billdozer » Tue Sep 14, 2021 1:27 am
#1. I would like a way to edit how frequently the officials call different types of fouls. I feel like some games there is an extremely high number of free throws.
#2. Related to #1, I do not think the coach relationship should decline if a player failed to receive their desired amount of playing time because of foul trouble.
#3. I just ran into a very minor issue that makes me feel robbed of an accomplishment in my coach bio. I managed to recruit a 4 year starter at Seattle U who was ranked #34. After making it to the sweet 16 in this players Senior year I took the head coaching job at Washington State. The 4 star, 4 year starter ranked #34 went #34 in the draft. However, in my coach bio, it says I have 0 drafted players since I was no longer at Seattle U when he was drafted.
This does not really seem fair since the draft is on June 25th and I recruited and developed him. I think it would be cool if you received credit for a player being drafted if you were their coach for a majority of their games played.
#4. What if you could save and store multiple line-ups in order to have a line-up ready to go in case of suspension or injury.
#5. I think I have a pretty good sense of where shots are taken based on the players position and offensive set. However, I think it would be really cool to see a shot chart for each individual player filtered by position and offensive set plus offensive freedom.
#6. Make improvements for the Athletic Director expectations. This is especially true for promotion/relegation associations. In Standard mode simultaneous goals of make the NIT and win the conference tournament do not make sense. I would like to see a completely different set of expectations for promotion/relegation. Expectations could be like, do not get relegated, top half of conference, and earn promotion.
#7. Ability to choose the setup for the conference schedule. I prefer home/away series in conference play as much as possible.
Last edited by
Billdozer on Fri Dec 03, 2021 7:51 pm, edited 1 time in total.