- Expanded awards to mirror awards given out by conferences/NCAA in real life. Conference awards come out BEFORE conference tournament games start and are based on conference-only stats.
- Conference-only stats as a view in player profiles and statistics pages.
- Let the top recruits choose "going pro" as an option among the schools they are choosing. They would play for the G-League or something. Would still be eligible for the draft on 6/26. Expand the draft email notification to include foreign players that aren't in the college game. Could have a lot more fun with this. Hint - many of us college hoops nerds are draft nerds too. Add some mock drafts, don't just rank draft picks by pure ratings, etc.
- Remove fog of war for your own players once the season starts (updating ratings on Nov. 1 or thereabouts based on final assessment of Scouting coach after practices have run).
- Commissioner/Sandbox mode option to edit the postseason tournament fields with restrictions if necessary.
- Update NET rankings daily instead of weekly.
- A robust schedule editor in commissioner mode - editing home and away as well as opponents for all schools as user deems necessary. Sandbox mode feature.
- Allow the play-in game at-large teams to be on the 13 seed line to avoid at-large single teams being seeded lower than play-in teams. This happens more often as time goes on and small schools become overpowered. A sign the game is broken, see next point...
- Small schools turning into Gonzagas happens an awful lot as time goes on to the point where low-major and mid-major schools are overpowered in prestige compared to high majors. Limit prestige increases. Don't decrease prestige so easily for high major schools with huge enrollments, Division I football and large arenas, not to mention history. Let high majors host more non-conference games than not, and reverse it for smaller schools. Knock prestige back for smaller schools when their coach gets hired somewhere else and they have to start over. And finally...
- Gotta fix the walk-on thing. As time goes by in a sim, walk-ons start taking over the game, starting (often more than one) on high major teams over scholarship players, playing WAY too much. Take the walk-on thing out of the game entirely for AI. All walk-ons should be half star at best. Do recruited scholarship players need to be stronger in the game? Perhaps. They should always play over walk-ons unless there's been a catastrophic injury bug hitting a team.
I like to play long sims over multiple decades and the walk-on thing really ruins the game. Knowing AI is starting and giving huge minutes to walk-ons at hundreds of schools breaks the game in my mind. Why have walk-ons be a thing at all?