by PointGuard » Fri Mar 09, 2018 4:27 am
I'm glad you're finding that the game is "hard" and that success doesn't come too easily. That's as it should be.
Obviously, if you wanted quicker success, you could use an easier level of recruiting, create a coach with higher rep and skills, coach at a school with a bigger budget (that would allow you to hire better asst coaches and buy gold reports and attend more summer camps), coach at a high prestige school so that you'd be able to land top-quality recruits more easily. For some that's a good way to learn the game without getting frustrated.
But it sounds like you want your DDSCB experience to more closely replicate what a new head coach would encounter in real life...starting at a low prestige school, having a limited budget that hampers your hiring and recruiting efforts, having good recruits be reluctant to consider joining your program, and having to experiment with game strategies to determine what is more successful.
I think you will find that the more you play the game, it will become easier to build a winner even at a low prestige school. So hang in there and keep chipping away and learning as you go.
When I first started playing DDSCB several years ago, I enjoyed building a winner, doing well in the NCAA Tourney, and winning National Championships. But now I prefer taking on the tough challenges of low prestige programs and having the AI give me as much competition as possible so that it's difficult to build a highly successful program. So I use the Brutal recruiting level, create a coach with limited skills and reputation, and select a team with low prestige and budget. Typically I can achieve some success early on but not all that much and then it's a matter of grinding things out to create a strong program.
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