rawr123456787654 wrote:Are you saying that as unusual? The pace of game has grown tremendously over the past decade or so, points per game on league average was 106.3 last season. As far as your question - yeah, most teams average around 102-104 rn.
Gary Gorski wrote:I ran a 10 year sim yesterday - the highest scoring team was 115.2 and there were 14 teams over 100 with another 5 at 99+ - 23 players averaged 20+ppg and last year in the NBA 23 players averaged 20+ppg. This was all fictional players as you requested.
The bottom 4-5 teams were a little low so I'm looking into if those were ratings related or pace related.
Gary Gorski wrote:In looking at some of the sub 100 teams one of them suffered with a 2nd year SG who shot a pretty low percentage The four of the six lowest PPG teams were running perimeter focused offenses which does have a negative pace adjustment - in fact 17/30 teams were running that offensive scheme so on the whole there would have been a pace down adjustment. Only one team ran the SSOL offense (oddly enough Phoenix) and one team in the league was running the grind offense (which would have slowed down every opponent) so all the numbers seem to make sense.
I decided for fun I would run year 11 and move 6 teams to balanced from perimeter and the grind team to SSOL (since when I started a new league 2 used SSOL, 10 used perimeter and nobody used grind). 18 teams were now over 100 with 4 over 99 so just those changes alone resulted in an increase in scoring the following season.
Hope that helps!
Gary Gorski wrote:The teams make their own adjustments each season - if the players are different they will choose different options.
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