creation draft

creation draft

Postby carrjc715 » Sun Oct 11, 2020 2:55 pm

Why are the players ratings different every time i do a creation draft. For example Miiles Garret will be overall a 84 in one draft, and another draft he will be overall a 72?
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Re: creation draft

Postby NotMikeZimmer » Sun Oct 11, 2020 3:01 pm

They are randomized within a range everytime you boot the game.
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Re: creation draft

Postby carrjc715 » Sun Oct 11, 2020 3:12 pm

I drafted Miles Garret for example with just an overall rating of 72, and he got me only 3 sacks all season. He obviously isn't a 72, and realistically wouldn't get only 3 sacks in a season. Makes no sense to me. Why are they randomized? Definitely don't like that at all!
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Re: creation draft

Postby NotMikeZimmer » Sun Oct 11, 2020 3:17 pm

if the performance of an imaginary player named Myles Garrett is important to you just edit him in sandbox mode.
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Re: creation draft

Postby carrjc715 » Sun Oct 11, 2020 3:24 pm

Its got to be fixed. Who wants to go and change all the ratings to what they should be. Great game otherwise, but that just makes no sense to me.
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Re: creation draft

Postby NotMikeZimmer » Sun Oct 11, 2020 3:27 pm

Dude, the game isnt an NFL simulator, its a Football simulator/strategy game. the NFL does a great job simming itself. Plus this game isnt even licensed so I dont know why people expect that kinda thing. Ever notice the base team names?
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Re: creation draft

Postby carrjc715 » Sun Oct 11, 2020 3:45 pm

The 2020 version didn't have this ratings fluctuation problem, nor did 2019.
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Re: creation draft

Postby NotMikeZimmer » Sun Oct 11, 2020 3:53 pm

the 2020 version didnt have fake versions of NFL players without a mod or name pack either. the randomized values are super important for preventing team building drafts from all being virtually identical.
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Re: creation draft

Postby NBryant » Sun Oct 11, 2020 3:55 pm

Part of the intent, I believe, is to randomize the game so that it doesn't become predictable. It actually improves replayability because the ratings vary requiring the GM to have to do some homework.
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Re: creation draft

Postby NotMikeZimmer » Sun Oct 11, 2020 3:57 pm

NBryant wrote:Part of the intent, I believe, is to randomize the game so that it doesn't become predictable. It actually improves replayability because the ratings vary requiring the GM to have to do some homework.


This.
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