I played during the beta period and the moderator replied numerous time that it was the beta and thing would resolve before launching the final product. Unfortunately, the finance aspect is still broken imo.
If one change the default finance setting of a new game, you will encounter many problems in the long run :
Best players won't be signed by any team even if they have cap space
Best players 80ov. and 90ov. + will be released before the beginning of a new season
You can pick all the best players just before the start of the season at a minimal price
If one choose the default financial settings, you will still encounter these problems :
Teams signing additional K and P before training camp and dumping them the next week
G and T 95ov. signing max contract while RB and QB 90 to 95ov. signing for a lot less. Some positions should be a lot more lucrative by default and this has not been resolved yet. QB should make at least 50% more than any other position. This is the most important position in the game and this is not well represented.
Top statistic offensive and defensive players asking contract in relation to overall and not statistics. I argue in another post that some 60ov. and 70.ov defensive players always have the best stats in the league. While this is true, these guys still ask for ridiculously low wages.
To be honest, we all play the game for different reasons. I personally play to manage the finance aspect and feel like I manage a NFL team. However, the statistic aspect and financial aspect are subpar at lunch. I am not writing this to make the dev. feel bad but to show that some core mechanics are not working even with the full product available.
Take care.