To check, I imported a CB2024 association to CB2025. Then I SIMMED the entire transfer portal in both CB24 and CB25 for that association. And you're right Wayne, CB2025 is slower. Running the entire simmed transfer portal for CB2024 took 2 minutes (so an avg of 12 sec per session) and running the entire simmed transfer portal for CB2025 took 4 minutes (an avg of 24 sec per session). So an extra 2 minutes.
I will never notice this, though, since I typically work the Transfer Portal sessions rather than sim them. And when I say "work", I mean I work the hell outta them...lots of checking out players and their stats and skill levels and attitudes and figuring out who I'm going to contact and what contact options I will employ with each, and to whom I'm going to offer scholarships. So it truly does take me time, but it's all on my shoulders. For me the time it then takes (20-30 seconds) for DDSCB to execute each session is pretty much insignificant compared to the extensive time I spend "working" each session.
Recruiting and the Transfer Portal are the most fun (and most challenging) part of DDSCB for me rather than playing out the games (which I also do and like). And my influence on how well my team does and develops is much less due to the playing out games portion of DDSCB as compared to the recruiting and transfer portal portions.
But since everyone plays the game differenty, OPTIONS are always good. So if implementing such an option is possible and relatively easy to do, then great. It's like the "No Scouting Error" option that was added for CB2025...not something i will ever use, but happy it was added since there are those who feel that's important for how they play the game...and the Use NIL Collectives option, which I definitely will use, but realize others will not.
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